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Issue #4 : Winter 2003/2004 (Current Issue)

COVER ART
by PETER FENDRIK

CHARACTER MODELING FOR "SPIDER-MAN" THE CARTOON TV SERIES
This animated series weaves a web of great characters.
BY STEVEN WENDLAND

PODS & TALENT UNITE
An interview with lead artist Geoff McAuliffe of Brickyard VFX on
bringing the Volkswagen Beetle and Apple iPod together.
BY JOHN LAFAUCE JR.

MAYA 5 KILLER TIPS
Take a trip through the author’s newest book and get the latest killer tips on Maya.
BY ERIC HANSON

DNA
Working with macromolecular data in Maya.
BY ERIC KELLER

OCCLUSION IN SOFTIMAGE XSI
Understanding occlusion passes and how they affect lighting. Setting up,
rendering, and compositing them using XSI.
BY ANDREAS BYSTROM WITH RITCHIE L.ROBERTS

CHARACTER DESIGN - DETAIL MANAGEMENT - PART II
Part I in this series laid down the foundation of theory, while this part
is a more detailed, tutorial-style look at the workflow.
BY PAUL HOURMOUZIS

COLOR SUPPRESSION MACRO
Building a simple color suppression macro in Shake.
BY MATT PLEC

GALLERY
Featuring the fabulous art submitted by
PARK WOO YOUNG, HEIKO TETZNER, RYAN CHURCH, PAVEL, SHINYA, AND SCOTT ROBERTSON




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